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It does some really interesting things with and expands the Terminator universe in a way the third movie never did.This page provides general information on the Terminator 3: War of the Machines videogame. With continued improvement it could be a strong title. Seriously though, the game has come a long way in a few months. It certainly will be better than Atari's other big movie game of 2003. Though its gameplay isn't going dazzle anyone the way Half-Life 2 will, Rise of the Machines should be entertaining enough to keep you engaged as you're pulled into the story. You'll have things like shotguns and assault rifles, but you'll also have plasma guns and lasers. Like the levels, the weaponry is a mix if modern and futuristic ordnance. The levels are objective based, with multiple objectives found in each level. Eight to ten of the levels take place in the future, where you get to see more of the post-apocalyptic world the movies alluded to. There will be at least 22 levels in the game. TX's moves were pretty slick she could do that number where she turns her finger into a drill-like object and she can turn all silvery, just like in the movie. While it doesn't have the depth of Soul Calibur, the fighting scene looked like some over-the-top fun, where you have two robots hurling each other around and damaging everything in site. The fighting scene I saw was a showdown between the "Arnold" Terminator and that saucy bundle of circuitry TX. So even though you don't have to worry about aiming, you do have to worry about the flood of machines trying kill you. To help compensate for the auto aim, the developer will throw loads of enemies at you. Wisely, Black Ops has implemented an auto-aim feature so players do not struggle with the first-person issues found on a console. The most original aspect of the first-person gameplay is the "Termo" vision, where you see things through a computerized interface similar to how the Terminator's point of view was shown in the movies. Every now and then you'll find an object you can take over, like a plasma turret. You're basically running around and blowing up a lot of stuff. The first-person action levels I saw were standard fare. There's even a hilarious special segment that reveals why the Terminators look like Arnold. You'll get to see more than 60 minutes of CGI and movie footage as you learn more about the Terminator mythos and have numerous gaps in the movies filled in. Other missions have playing as the reprogrammed Terminator that's trying to kill Connor. Other missions take you to the obliterated future - a world only shown in glimpses in the movies. Some of game's missions are taken straight from the third movie and have you playing as the good Terminator that's sent back in time to protect John Connor and Kate Brewster. Told through a blend of movie footage, CGI, and gameplay, you'll be taken to various points in the Terminator timeline and get to play through different perspectives.
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My favorite aspect of the game is its storytelling. Though it doesn't feature anything groundbreaking, Rise of the Machines is potentially a very fun game that fully envelops you into the Terminator universe. The build I was recently shown was eons better than what was on display at E3 2003. Shiny is working on the fighting system, Legend is working on the weapons and weapon effects, and Atari's Melbourne House is on sound detail. Although the game is being developed by Black Ops, several of Atari's resources are lending a hand. Rise of the Machines features a blend of first-person action and fighting gameplay. Mixing a variety of gameplay styles, movie footage, and original CGI, this game should deliver the coolness of the Terminator mythos as well as its incredible action. Unlike the latest Terminator movie, this upcoming game will outdo its predecessor (the thoroughly mediocre Terminator: Dawn of Fate). The Austrian oak is powering his way back to the console market in Terminator 3: Rise of the Machines. And no, I'm not talking about his gubernatorial bid in California.